if BeeUnitAffectingCombat() and BeePlayerBuffTime("寒冰护体")0 then
BeeRun("/cast 寒冰护体")
...
if BeeUnitAffectingCombat() and not IsMounted("player") and BeePlayerBuffTime("寒冰护体")<1 and BeeUnitMana("player","%")>10 then
BeeRun("/cast 寒冰护体")
end
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