猎人带刷刷红玉的脚本,高手看看,哪里错了啊
能帮忙看下,这个那里错了-- Class ID 253 - Huntard
ProbablyEngine.rotation.register(253, {
-- COMBAT
-- Cooldowns
{ "5384", "modifier.cooldowns" },
{ "117050", "modifier.cooldowns" },
-- Rotation
{ "/target 焦鳞突击者\n/cast 2643", { "focus.exists" , "focus.health >= 100" }}, -- 如果焦点的生命值大于等于100则对焦鳞突击者
{ "/target 焦鳞突击者\n/cast 2643",{ "player.focus >= 30" }},
{ "77767",{ "player.focus <= 20" }},
{ "/target 焦鳞祈求者\n/cast 2643",{ "target.exists" , "target.health <= 0" }},
{ "2643" }
{ "3044" }
------------------
-- End Rotation --
------------------
} )
本帖最后由 风君子 于 2014-11-1 08:36 编辑
.... ...... ..... 关于代刷红玉,寻怪脚本可以这么写:
--寻怪
{ "/cancelaura 雪怒之捷", { "player.buff(146194)", "focus.health < 30" }}, -- 取消橙皮特效
{ "/target 焦鳞突击者", { "!target.exists" }},
{ "/target 焦鳞祈求者", { "target.name(焦鳞突击者)", "target.dead" }},
{ "/target ", { "target.name(焦鳞祈求者)", "target.dead" }},
脱战脚本可以这么写:
--脱战
{ "/petpassive\n/cast 解散宠物", { "!pet.dead", "pet.exists","target.name(焦鳞指挥官)", "focus.exists" , "focus.health < 95" }}, -- 解散宝宝
{ "/petpassive\n/cast 解散宠物", { "!pet.dead", "pet.exists", "focus.health < 30" }}, -- 解散宝宝
{ "/petpassive\n/cast 解散宠物", { "!pet.dead", "pet.exists", "player.health < 50" }}, -- 解散宝宝
{ "5384", { "!pet.exists", "focus.health < 95", "player.spell(5384).cooldown = 0" }}, --假死
{ "/stopcasting", { "!pet.exists", "player.casting(解散宠物)", "player.spell(5384).cooldown = 0" }}, --假死 你可以设定一个焦鳞指挥官为焦点(因为有2个指挥官),通过依次寻怪把其他的怪干掉,最后寻焦鳞指挥官的时候解散宝宝,假死完成一次循环
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