基本修改:
local maincolor = {40/255, 40/255, 57/255} -- mainly used for healthbar 血条颜色
local sndcolor = {208/255, 172/255, 146/255} -- font color, ...
local trdcolor = {220/255, 220/255, 220/255} -- castbar, buff/debuff borders 施法条,BUFF/DEBUFF
local mediaFolder = "InterfaceAddOnsoUF_viv4media" -- don't touch this ... 不要试图修改
local HPtex = mediaFolder.."dV" -- health bar texture 血条样式
local PPtex = mediaFolder.."dQ" -- power bar texture 蓝条,能量,怒气样式
local CBtex = mediaFolder.."dQ" -- castbar texture 施法条
local Auratex = mediaFolder.."dBBorderE" -- border texture for buffs/debuffs BUFF和DEBUFF的边界纹理
local glowtex = "InterfaceAddOnsoUF_viv4mediaglowTex" -- frameborder texture -- glowTex, glowTex2, glowTex3, glowTex4 (thin > thicker)
local NameFont = mediaFolder.."bHEI00M.TTF" --字体
local NumbFont = mediaFolder.."bHEI00M.TTF"
local NameFS = 12 ---字体大小
local NumbFS = 14
local FontF = "THINOUTLINE" --local fontF = nil
local useCBFT = false -- oUF Combat Feedback support是否使用战斗反馈,就是在头像上显示+-血量,需要另外的OUF模块支持
local useplayerauras = true -- show/hide playerauras (replace blizzards auras) 是否替换玩家BUFF
local FilterTargetDebuffs = true -- filter target's debuffs to only show debuffs applied by the player (true) 是否只显示自己施放的DEBUFF
local useIconGlow = true -- show glow around buffs and debuffs
local pAlpha = 0.25 -- portrait alpha (transparency), 0 = hidden 透明度
local useCastbar = true -- show/hide player, target, focus castbar 显示/隐藏 施法条
local useSpellIcon = true -- show/hide castbar spellicon 显示/隐藏 施法条的图标
local useCastTime = false -- show/hide casttime (requires useSpellIcon = true)显示/隐藏 施法时间
local useDKrunes = true -- show/hide DeathKnight runes 显示/隐藏 DK的符文
local useparty = true -- show/hide party and party pets 显示/隐藏 队伍
local useraid = true -- show/hide raid frames 显示/隐藏 团队
local showRaidPower = false -- show/hide power bars for raid frames 显示/隐藏 团队法力
local usemaintank = true -- show/hide maintank, maintank target 显示/隐藏 主坦克
local useArenaFrames = true -- show/hide arena frames 显示/隐藏 竞技场框架
local Numberzzz = 1 -- 0 will display 18400k as 18k, 1 = 18.4k, .... 血量的显示格式
-- scale some frames --缩放
local PlayerScale = 1.0 -- player, player pet 自己,宠物
local TargetScale = 1.0 -- target, ToT 目标,目标的目标
local FocusScale = 1.0 -- focus, focus target 焦点 焦点目标
local PartyScale = 1.0 -- party, party pets 队伍,队友宠物
local ArenaScale = 1.0 -- arena, arena ToT
local RaidScale = 1.0 --团队
local MainTankScale = 1.0 --主坦克
-- weapon enchant's position 武器附魔 坐标 (需要额外插件支持)
local WeapEnchantAnchor = "TOPRIGHT"
local WeapEnchant_X = -60
local WeapEnchant_Y = -2
-- viewport settings --
local useviewport = true -- show/hide viewport 上下的紫色框体
各模块的位置,搜索 spawn them
oUF:Spawn("player", "oUF_Player"):SetPoint("CENTER", -140, -166) 自己
oUF:Spawn("pet", "oUF_Pet"):SetPoint("TOPRIGHT", oUF_Player, "TOPLEFT", -6, 0) 宠物
oUF:Spawn("target", "oUF_Target"):SetPoint("CENTER", UIParent, 140, -166) 目标
oUF:Spawn("focus", "oUF_Focus"):SetPoint("TOPRIGHT", oUF_Player, "TOPLEFT", -80, 0) 焦点
oUF:Spawn("targettarget", "oUF_TargetTarget"):SetPoint("TOPLEFT", oUF_Target, "TOPRIGHT", 6, 0) 目标的目标
oUF:Spawn("focustarget", "oUF_FocusTarget"):SetPoint("TOPRIGHT", oUF_Focus, "TOPLEFT", -6, 0) 焦点目标
party:SetPoint("TOPRIGHT", oUF_Player, "BOTTOMRIGHT", 0, -28) 队伍位置
raid:SetPoint("TOPLEFT", oUF_Player, "BOTTOMLEFT", 0, -20) 团队位置
[ 本帖最后由 夜色微醺 于 2010-2-12 12:54 编辑 ] |