local p = "player"
local spells = {
hanbinghuti = GetSpellInfo(11426),
hanbingpingzhang = GetSpellInfo(45438),
}
if UnitAffectingCombat(p) and BeeSpellCD(spells.hanbinghuti) then
BeeRun(spells.hanbinghuti,p)
end
if UnitAffectingCombat(p) and BeeSpellCD(spells.hanbingpingzhang) then
BeeRun(spells.hanbingpingzhang,p)
end
..