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发表于 2023-8-18 09:05:18
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UnitClassification
Returns the classification of the specified unit (e.g., "elite" or "worldboss").
classification = UnitClassification(unit)
Arguments
unit
string : UnitId
Returns
classification
string - the unit's classification: "worldboss", "rareelite", "elite", "rare", "normal", "trivial", or "minus"
Note that "trivial" is for low-level targets that would not reward experience or honor (UnitIsTrivial() would return '1'), whereas "minus" is for mobs that show a miniature version of the v-key health plates. |
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