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发表于 2021-5-31 23:43:42
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^1^T^SItems^T^N1^T^SGUID^N1^SDescription^S當滿足條件時自動施放^SScript^Slocal~`mbuff=BeeUnitBuffList("player")~Jlocal~`tbuff=BeeUnitBuffList("target")~Jlocal~`lan=BeeUnitMana("player","%")~Jlocal~`xue=BeeUnitHealth("player","%")~J~J~J~Jfunction~`youxiao()~J~`~`~`~`if~`not~`UnitIsDeadOrGhost("target")~`and~`~`BeeUnitCanAttack("target")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~J~J~Jfunction~`zuoqi()~J~`~`~`~`if~`IsMounted("player")==1~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`zhandou()~J~`~`~`~`if~`BeeUnitAffectingCombat("player")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`xingtai()~J~`~`~`~`local~`a=1~J~`~`~`~`for~`i~`=~`1,~`5~`do~`~J~`~`~`~`~`~`~`~`if~`~`BeeGetShapeshiftFormInfo(a)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`--BeeRun('/print~`'..a)~J~`~`~`~`~`~`~`~`~`~`~`~`return~`a~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`else~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`~`~`~`~`a=a+1~J~`~`~`~`~`~`~`~`end~J~`~`~`~`end~Jend~J~Jfunction~`apr()~J~`~`~`~`local~`apr~J~`~`~`~`if~`GetNumRaidMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"r"~J~`~`~`~`elseif~`GetNumPartyMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"p"~J~`~`~`~`else~J~`~`~`~`~`~`~`~`apr=~`"a"~`~`~`~`~`~`~`~`~J~`~`~`~`end~J~`~`~`~`return~`apr~Jend~J~Jfunction~`jiaxue()~J~`~`~`~`if~`BeeUnitCastSpellName("player")==false~`then~J~`~`~`~`~`~`~`~`if~`xue<=60~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("治疗之触","player")~J~`~`~`~`~`~`~`~`elseif~`xue<=80~`and~`not~`BeeStringFind("愈合",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("愈合","player")~J~`~`~`~`~`~`~`~`elseif~`not~`BeeStringFind("回春术",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("回春术","player")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`end~Jend~J~J~J--BeeRun("/print~`1")~J--"各种不需要作战的状态返回"~Jif~`UnitIsDeadOrGhost("player")~`or~`(zuoqi()~`or~`xingtai()==5~`)~`and~`not~`youxiao()~`or~`not~`zhandou()~`and~`~`BeeUnitCastSpellName("player")~|=false~`~`then~J~`~`~`~`return~Jend~J~Jif~`not~`zhandou()~`and~`xingtai()==3~`and~`xue<=70~`then~J~`~`~`~`BeeRun("猎豹形态")~Jend~J~J~J--buff~Jif~`xingtai()==nil~`and~`not~`zuoqi()~`then~J~`~`~`~`if~`not~`BeeStringFind("荆棘术",mbuff)~`then~J~`~`~`~`~`~`~`~`BeeRun("荆棘术","player")~J~`~`~`~`end~`~`~`~`~`~`~`~`~J~`~`~`~`if~`apr()=="a"~`then~`--"自己BUFF"~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`if~`not~`BeeStringFind("野性印记",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("野性印记","player")~J~`~`~`~`~`~`~`~`end~`~`~`~J~`~`~`~`elseif~`apr()=="p"~`then--"队伍BUFF"~J~`~`~`~`~`~`~`~`if~`not~`BeeStringFind("野性赐福",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("野性赐福","player")~J~`~`~`~`~`~`~`~`end~`~`~`~`~`~`~`~`~`~J~`~`~`~`end~`~`~`~`~J~`~`~`~`if~`not~`zhandou()~`and~`xue<=95~`then~J~`~`~`~`~`~`~`~`if~`lan<=10~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("激活","player")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`jiaxue()~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`~Jend~J~J~J~J~J--"战前潜行"~Jif~`youxiao()~`and~`not~`zhandou()~`and~`not~`BeeStringFind("潜行",mbuff)~`then~J~`~`~`~`if~`xingtai()==5~`then~J~`~`~`~`~`~`~`~`BeeRun("飞行形态")~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`if~`xingtai()~|=3~`then~J~`~`~`~`~`~`~`~`BeeRun("猎豹形态")~`~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`if~`BeeSpellCD("潜行")==0~`then~J~`~`~`~`~`~`~`~`BeeRun("潜行")~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~`~Jend~J~J~J^SEnabled^N1^SIcon^SInterface\Icons\INV_Misc_QuestionMark^SName^S常开^t^N2^T^SGUID^N3^SName^S自动变形^SDescription^S當滿足條件時自動施放^SIcon^SInterface\Icons\INV_Misc_QuestionMark^SScript^Slocal~`mbuff=BeeUnitBuffList("player")~Jlocal~`tbuff=BeeUnitBuffList("target")~Jlocal~`lan=BeeUnitMana("player","%")~Jlocal~`xue=BeeUnitHealth("player","%")~J~Jfunction~`youxiao()~J~`~`~`~`if~`not~`UnitIsDeadOrGhost("target")~`and~`~`BeeUnitCanAttack("target")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~J~J~Jfunction~`zuoqi()~J~`~`~`~`if~`IsMounted("player")==1~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`zhandou()~J~`~`~`~`if~`BeeUnitAffectingCombat("player")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`xingtai()~J~`~`~`~`local~`a=1~J~`~`~`~`for~`i~`=~`1,~`5~`do~`~J~`~`~`~`~`~`~`~`if~`~`BeeGetShapeshiftFormInfo(a)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`--BeeRun('/print~`'..a)~J~`~`~`~`~`~`~`~`~`~`~`~`return~`a~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`else~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`~`~`~`~`a=a+1~J~`~`~`~`~`~`~`~`end~J~`~`~`~`end~Jend~J~Jfunction~`apr()~J~`~`~`~`local~`apr~J~`~`~`~`if~`GetNumRaidMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"r"~J~`~`~`~`elseif~`GetNumPartyMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"p"~J~`~`~`~`else~J~`~`~`~`~`~`~`~`apr=~`"a"~`~`~`~`~`~`~`~`~J~`~`~`~`end~J~`~`~`~`return~`apr~Jend~J~Jfunction~`jiaxue()~J~`~`~`~`if~`BeeUnitCastSpellName("player")==false~`then~J~`~`~`~`~`~`~`~`if~`xue<=40~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("治疗之触","player")~J~`~`~`~`~`~`~`~`elseif~`xue<=60~`and~`not~`BeeStringFind("愈合",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("愈合","player")~J~`~`~`~`~`~`~`~`elseif~`not~`BeeStringFind("回春术",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("回春术","player")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`end~Jend~J~J--"形态"~Jif~`not~`zhandou()~`and~`not~`youxiao()~`and~`xue>95~`then~`~J~`~`~`~`BeeRun("/cast~`[swimming]~`水栖形态(变形)\n/cast~`[flyable,nocombat,outdoors]~`飞行形态(变形)\n/cast~`[nostance:3,indoors]~`猎豹形态(变形)\n/cast~`[outdoors,nostance:4]~`旅行形态")~J~`~`~`~`return~Jend~J^t^N3^T^SGUID^N2^SName^S作战^SDescription^S當滿足條件時自動施放^SEnabled^N1^SIcon^SInterface\Icons\INV_Misc_QuestionMark^SScript^Slocal~`mbuff=BeeUnitBuffList("player")~Jlocal~`tbuff=BeeUnitBuffList("target")~Jlocal~`lan=BeeUnitMana("player","%")~Jlocal~`xue=BeeUnitHealth("player","%")~Jlocal~`xing=BeeGetComboPoints()~J--BeeRun("/print~`1")~J~Jfunction~`youxiao()~J~`~`~`~`if~`not~`UnitIsDeadOrGhost("target")~`and~`~`BeeUnitCanAttack("target")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`lieshang()~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`0~J~`~`~`~`elseif~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`17~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`34~J~`~`~`~`end~Jend~J~Jfunction~`xielue()~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`0~J~`~`~`~`elseif~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`18~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`35~J~`~`~`~`end~Jend~J~Jfunction~`gelie()~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`0~J~`~`~`~`elseif~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`15~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`30~J~`~`~`~`end~Jend~J~Jfunction~`paoxiao()~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`0~J~`~`~`~`elseif~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`13~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`25~J~`~`~`~`end~Jend~J~Jfunction~`hengsao()~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`0~J~`~`~`~`elseif~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`return~`23~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`45~J~`~`~`~`end~Jend~J~Jfunction~`zanxing()~J~`~`~`~`local~`jineng~J~`~`~`~`local~`xiaohao~`~`~`~`~J~`~`~`~`local~`yugelie~J~`~`~`~`if~`apr()=="a"~`then~J~`~`~`~`~`~`~`~`jineng="爪击"~J~`~`~`~`~`~`~`~`if~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`xiaohao=10~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`xiaohao=20~J~`~`~`~`~`~`~`~`end~`~`~`~`~`~J~`~`~`~`else~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`jineng="撕碎"~J~`~`~`~`~`~`~`~`if~`BeeStringFind("狂暴",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`xiaohao=21~`~`~`~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`xiaohao=42~J~`~`~`~`~`~`~`~`end~`~`~`~J~`~`~`~`end~`~`~J~`~`~`~`~J~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`then~J~`~`~`~`~`~`~`~`xiaohao=0~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`if~`xing<4~`and~`lan~`>=xiaohao~`~`~`then~J~`~`~`~`~`~`~`~`BeeRun(jineng)~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`if~`BeeUnitBuff("狂暴")>1.6~`then~J~`~`~`~`~`~`~`~`yugelie=15~J~`~`~`~`else~J~`~`~`~`~`~`~`~`yugelie=30~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`if~`xing==4~`and~`lan~`>=xiaohao~`then~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`if~`lan+BeeTargetDeBuffTime("斜掠")*10-xiaohao<yugelie+1~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("斜掠")~J~`~`~`~`~`~`~`~`elseif~`lan+BeeTargetDeBuffTime("裂伤(豹)")*10-xiaohao<yugelie+1~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("裂伤(豹)")~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun(jineng)~J~`~`~`~`~`~`~`~`end~`~`~`~`~J~`~`~`~`end~`~`~`~Jend~J~J~Jfunction~`zhandou()~J~`~`~`~`if~`BeeUnitAffectingCombat("player")~`then~J~`~`~`~`~`~`~`~`return~`true~J~`~`~`~`else~J~`~`~`~`~`~`~`~`return~`false~J~`~`~`~`end~Jend~J~Jfunction~`xingtai()~J~`~`~`~`local~`a=1~J~`~`~`~`for~`i~`=~`1,~`5~`do~`~J~`~`~`~`~`~`~`~`if~`~`BeeGetShapeshiftFormInfo(a)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`--BeeRun('/print~`'..a)~J~`~`~`~`~`~`~`~`~`~`~`~`return~`a~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`else~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`~`~`~`~`a=a+1~J~`~`~`~`~`~`~`~`end~J~`~`~`~`end~Jend~J~Jfunction~`apr()~J~`~`~`~`local~`apr~J~`~`~`~`if~`GetNumRaidMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"r"~J~`~`~`~`elseif~`GetNumPartyMembers()>0~`then~J~`~`~`~`~`~`~`~`apr=~`"p"~J~`~`~`~`else~J~`~`~`~`~`~`~`~`apr=~`"a"~`~`~`~`~`~`~`~`~J~`~`~`~`end~J~`~`~`~`return~`apr~Jend~J~J--"插队"~Jif~`BeeCastSpellFast()~`then~J~`~`~`~`return~`true;~Jend~J~J~J--"战斗循环"~Jif~`zhandou()~`and~`not~`zuoqi()~`or~`xingtai()~|=5~`~`then~J~`~`~`~`if~`xue<=30~`~`then~J~`~`~`~`~`~`~`~`if~`xingtai()~|=1~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("巨熊形态")~J~`~`~`~`~`~`~`~`else~`~J~`~`~`~`~`~`~`~`~`~`~`~`if~`BeeSpellCD("生存本能")==0~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("生存本能")~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`~`~`~`~`if~`BeeSpellCD("激怒")==0~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("激怒")~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`~`~`~`~`if~`BeeSpellCD("狂暴回复")==0~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("狂暴回复")~J~`~`~`~`~`~`~`~`~`~`~`~`end~`~`~`~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`end~`~`~`~`~`~`~`~`~J~`~`~`~`elseif~`~`xingtai()==nil~`and~`youxiao()~`~`then~J~`~`~`~`~`~`~`~`if~`BeeStringFind("回春术",mbuff)~`or~`xue>=95~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("猎豹形态")~J~`~`~`~`~`~`~`~`end~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`if~`BeeStringFind("节能施法",mbuff)~`~`then~J~`~`~`~`~`~`~`~`~`~`~`~`if~`xue<=60~`~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("治疗之触")~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`return~J~`~`~`~`~`~`~`~`~`~`~`~`elseif~`xue<80~`and~`not~`BeeStringFind("愈合",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("愈合")~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`return~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`if~`xue<80~`and~`not~`BeeStringFind("愈合",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("愈合")~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`return~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`if~`BeeUnitCastSpellName("payler")==~`false~`and~`not~`BeeStringFind("回春术",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("回春术","payler")~`~`~`~`~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`end~`~`~`~`~`~`~`~`~`~`~`~J~`~`~`~`end~Jend~J~J~J~J~Jif~`~`~`(BeeIsRun("斜掠","target")~`or~`BeeIsRun("重殴","target"))~`and~`youxiao()~`then~`BeeAttack(0,1)~`else~`return~`end~J~Jif~`xingtai()==3~`then~J~`~`~`~`~J~`~`~`~`if~`lan<=30~`and~`BeeSpellCoolDown("猛虎之怒")==0~`then~J~`~`~`~`~`~`~`~`BeeRun("猛虎之怒")~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`if~`not~`BeeStringFind("精灵之火(野性)",tbuff)~`then~J~`~`~`~`~`~`~`~`BeeRun("精灵之火(野性)")~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`--"AOE插入"~J~`~`~`~`if~`IsShiftKeyDown()~`then~J~`~`~`~`~`~`~`~`if~`not~`BeeStringFind("野蛮咆哮",mbuff)~`then~J~`~`~`~`~`~`~`~`~`~`~`~`if~`BeeGetComboPoints()>=3~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("野蛮咆哮")~J~`~`~`~`~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("斜掠")~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`if~`lan>=hengsao()~`then~J~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("横扫(豹)")~J~`~`~`~`~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`if~`(not~`BeeStringFind("野蛮咆哮",mbuff)~`or~`BeeUnitBuff("野蛮咆哮")<1.5)~`and~`xing>0~`then~J~`~`~`~`~`~`~`~`if~`lan~`>paoxiao()~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("野蛮咆哮")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`return~`~`~`~`~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`if~`not~`BeeStringFind("裂伤(豹)",tbuff)~`or~`BeeTargetDeBuffTime("裂伤(豹)")<1.5~`or~`BeeGetComboPoints()<5~`and~`BeeTargetDeBuffTime("裂伤(豹)")<=3~`then~J~`~`~`~`~`~`~`~`if~`lan>lieshang()~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("裂伤(豹)")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`if~`not~`BeeStringFind("斜掠",tbuff)~`or~`BeeTargetDeBuffTime("斜掠")<1.5~`or~`BeeGetComboPoints()<5~`and~`BeeTargetDeBuffTime("斜掠")<3~`then~J~`~`~`~`~`~`~`~`if~`lan>=xielue()~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("斜掠")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~J~`~`~`~`~J~`~`~`~`~J~`~`~`~`if~`BeeStringFind("裂伤(豹)",tbuff)~`and~`BeeStringFind("斜掠",tbuff)~`and~`BeeGetComboPoints()==5~`and~`lan>=gelie()~`then~J~`~`~`~`~`~`~`~`if~`BeeTargetDeBuffTime("割裂")>6~`then~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("凶猛撕咬")~J~`~`~`~`~`~`~`~`else~J~`~`~`~`~`~`~`~`~`~`~`~`BeeRun("割裂")~J~`~`~`~`~`~`~`~`end~J~`~`~`~`~`~`~`~`return~J~`~`~`~`end~`~`~`~J~`~`~`~`~J~`~`~`~`if~`(BeeTargetDeBuffTime("斜掠")*10+lan-35<0~`or~`BeeTargetDeBuffTime("裂伤(豹)")*10+lan-34<0~`or~`BeeUnitBuff("野蛮咆哮")*10+lan-25<0)~`and~`not~`BeeStringFind("节能施法",mbuff)~`then~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`return~`~J~`~`~`~`end~J~`~`~`~`zanxing()~Jend~J~J~J^t^N4^T^SGUID^N4^SName^S保命熊(团队不开)^SScript^Slocal~`lan=BeeUnitMana("player")~Jif~`xingtai()==1~`then~J~`~`~`~`if~`not~`BeeStringFind("挫志咆哮",tbuff)~`and~`lan>=10~`then~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`BeeRun("挫志咆哮")~J~`~`~`~`end~`~`~`~J~`~`~`~`if~`(not~`BeeStringFind("裂伤(熊)",tbuff)~`or~`BeeTargetDeBuffTime("裂伤(熊)")<1.5)~`and~`lan>=15~`then~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`BeeRun("裂伤(熊)")~J~`~`~`~`end~`~`~`~J~`~`~`~`if~`(not~`BeeStringFind("割伤",tbuff)~`or~`BeeTargetDeBuffTime("割伤")<1.5)~`and~`lan>=13~`then~`~`~`~`~`~`~`~`~J~`~`~`~`~`~`~`~`BeeRun("割伤")~J~`~`~`~`end~`~`~`~J~`~`~`~`if~`lan>=10~`then~J~`~`~`~`~`~`~`~`BeeRun("重殴")~J~`~`~`~`end~J~`~`~`~`if~`lan>=15~`then~J~`~`~`~`~`~`~`~`BeeRun("横扫(熊)")~J~`~`~`~`end~`~`~`~`~`~`~`~`~Jend^SEnabled^B^SIcon^SInterface\Icons\INV_Misc_QuestionMark^SDescription^S當滿足條件時自動施放^t^t^SVariable^T^t^SName^S猫PVE^t^^ 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