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发表于 2024-6-27 13:22:46
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--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end--魔蜂宏、插件免费分享教学+Q群635574121
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
if BeeSpellCoolDown("复仇之怒")==0 and BeeUnitAffectingCombat() then
BeeRun("复仇之怒")
end
--BUFF
if BeePlayerBuffTime("战争艺术")>0 and BeeUnitHealth("player","%")>70 then
BeeRun("/cast 驱邪术","player")
end
if BeeUnitHealth("player","%")<70 and BeePlayerBuffTime("战争艺术")>0 then
BeeRun("/cast 圣光闪现","player")
end
--BUFF
if BeePlayerBuffTime("王者祝福")<0 then
BeeRun("/cast 王者祝福")
end
if BeePlayerBuffTime("腐蚀圣印")<0 then
BeeRun("/cast 腐蚀圣印")
end
--保命开饰品
if BeeUnitHealth("player","%")<30 and BeePlayerDeBuffTime("自律")<0 and BeeSpellCoolDown("圣疗术")==0 then
BeeRun("/cast 圣疗术","player")
end
if BeeUnitHealth("target","%")<20 and BeeIsRun("/cast 愤怒之锤") then
BeeRun("/cast 愤怒之锤")
end
if BeeRange("target")<=10 and BeeRun("/tar [@mouseover,harm,nodead,exists] ","target") and BeeIsRun("/startattack") then BeeRun("/startattack") end
if BeeSpellCD("圣光审判")>0 and BeeSpellCD("十字军打击")>0 and BeeSpellCD("神圣风暴")>0 and BeeSpellCoolDown("奉献")==0 then
BeeRun("/cast 奉献")
end
if BeeSpellCoolDown("智慧审判")==0 then
BeeRun("/cast 智慧审判");
end
if BeeRange("target")<=5 and BeeSpellCoolDown("神圣风暴")==0 then
BeeRun("/cast 神圣风暴")
end
if BeeRange("target")<=5 and BeeSpellCoolDown("十字军打击")==0 then
BeeRun("/cast 十字军打击")
end
if BeeSpellCoolDown("神圣恳求")==0 then
BeeRun("/cast 神圣恳求");
end
if BeeSpellCoolDown("正义盾击")==0 then
BeeRun("/cast 正义盾击");
end
if BeeSpellCoolDown("正义之锤")==0 then
BeeRun("/cast 正义之锤");
end |
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