local name = BeeUnitName("target")
if not UnitIsDeadOrGhost("target") and not IsMounted("player") and not BeeStringFind("进食",buff) and not BeeStringFind("饮水",buff) and BeeUnitCanAttack("target") then
if BeeUnitUnitIsPlayer(0) and name=="痛苦女王" then
BeeRun("/cast 清算之手","target")
end