local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
local Tbl = BeeUnitBuffList("target")
local buff = BeeUnitBuffList("player")
local nl= BeeUnitMana()
--buff
if BeePlayerBuffTime("强固合剂")<5 and GetItemCooldown("强固合剂")==0 then
BeeRun("强固合剂")
end
if BeePlayerBuffTime("充电")<1 and BeePlayerBuffTime("充电")<5 and GetItemCooldown("风暴牛排")==0 then
BeeRun("风暴牛排")
end
if BeePlayerBuffTime("进食充分")<1 and BeePlayerBuffTime("进食充分")<5 and GetItemCooldown("烧烤裂蹄牛")==10 then
BeeRun("烧烤裂蹄牛")
end
if BeePlayerBuffTime("精神错乱")>5 then
BeeCancelUnitBuff("Player","精神错乱")
end
if (BeePlayerBuffTime("强效力量祝福")<1 or BeePlayerBuffTime("力量祝福")<1) and BeePlayerBuffTime("战斗怒吼")<5 and nl>=10 then
BeeRun("战斗怒吼")
end