大佬,我按你说的修改了,还是不行也。
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if BeeIsRun("魔爆术", "target") and AOEEnemyDetector.enemyCount > 1 then
BeeRun("魔爆术");
return;
end
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if BeeIsRun("魔爆术") and AOEEnemyDetector.enemyCount > 1 then
BeeRun("魔爆术");
return;
end